Systems

Workshop

The blacksmith, in full. Seven sub-menus — fusion, level down, random options, dismantle and three conversions — and every probability the game rolls in each, pulled from the client's own tables.

Fusion combines several items of one grade into one of the next. The success chance is set by the grade you are fusing from and rises with your workshop level, up to +50 points at level 100: effective = base + workshop bonus, capped at 100%. On a success there is a small chance to jump two grades at once; on a failure you get an item one grade below the material back.

Rates read from Fusion, FusionLevel, LevelDown and RandomOption tables. The success formula is the client's own (ServiceWorkshop.fusionDisplayTable): min(100%, base + workshop-level bonus). See the full stat engine on the formulas page.

Data read from the game client — v1.0.1, table build 1245. How this is made Discord Reddit Unofficial fan wiki. Game © Newnormal Soft / LINE Games.