Sound_table
39 rows · 10 columns · column names are the client's own
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| SoundID | SoundFile | SoundMultiFile | SoundPlayType | SoundType | SoundVolume | SoundFileEnglish | SoundMultiFileEnglish | SoundFileTW | SoundMultiFileTW |
|---|---|---|---|---|---|---|---|---|---|
| BGMLobby | bgm_lobby_01 | 2 | 4 | 1 | bgm_lobby_01 | bgm_lobby_01 | |||
| Stage_Sound_01 | bgm_g3p2_0028_TheOne | 2 | 4 | 1 | bgm_g3p2_0028_TheOne | bgm_g3p2_0028_TheOne | |||
| Stage_Sound_02 | ZR_BGM_FIELD_WeighAnchor_Loop | 2 | 4 | 1 | ZR_BGM_FIELD_WeighAnchor_Loop | ZR_BGM_FIELD_WeighAnchor_Loop | |||
| Stage_Sound_03 | bgm_battle_in_misterious | 2 | 4 | 1 | bgm_battle_in_misterious | bgm_battle_in_misterious | |||
| Stage_Sound_04 | bgm_battle_03 | 2 | 4 | 1 | bgm_battle_03 | bgm_battle_03 | |||
| Boss_Sound_01 | bgm_monsters_attack_in_dark | 2 | 4 | 1 | bgm_monsters_attack_in_dark | bgm_monsters_attack_in_dark | |||
| Boss_Sound_02 | bgm_ready_for_the_battle | 2 | 4 | 1 | bgm_ready_for_the_battle | bgm_ready_for_the_battle | |||
| Boss_Sound_03 | bgm_karls_theme | 2 | 4 | 1 | bgm_karls_theme | bgm_karls_theme | |||
| Boss_Sound_04 | ZR_BGM_Battle_Kashutar_Boss_Loop | 2 | 4 | 1 | ZR_BGM_Battle_Kashutar_Boss_Loop | ZR_BGM_Battle_Kashutar_Boss_Loop | |||
| BGMPVP01 | bgm_pvp_01 | 2 | 4 | 1 | bgm_pvp_01 | bgm_pvp_01 | |||
| InGameVictory | 007.ZR_BGM_Sys_Victory | 2 | 4 | 1 | 007.ZR_BGM_Sys_Victory | 007.ZR_BGM_Sys_Victory | |||
| InGameLose | 010.ZR_BGM_Sys_GameOver_20210426 | 2 | 4 | 1 | 010.ZR_BGM_Sys_GameOver_20210426 | 010.ZR_BGM_Sys_GameOver_20210426 | |||
| BGMStorySilverArrow001 | 025 QuestroSound_GENESIS2_BGM_New Battle_Loop | 2 | 4 | 1 | 025 QuestroSound_GENESIS2_BGM_New Battle_Loop | 025 QuestroSound_GENESIS2_BGM_New Battle_Loop | |||
| BGMGuildWarMain | bgm_guildwar | 2 | 4 | 1 | bgm_guildwar | bgm_guildwar | |||
| UI_01_Tittle | ui_game_start_b_v1 | 2 | 2 | 1 | ui_game_start_b_v1 | ui_game_start_b_v1 | |||
| UI_01_Button | 004_sound_ui_touch_icon_a_v1 | 2 | 2 | 1 | 004_sound_ui_touch_icon_a_v1 | 004_sound_ui_touch_icon_a_v1 | |||
| UI_02_Button_Open | menu_tap_b_v1 | 2 | 2 | 1 | menu_tap_b_v1 | menu_tap_b_v1 | |||
| UI_03_Button_Close | ui_base_list_b_a_v1 | 2 | 2 | 1 | ui_base_list_b_a_v1 | ui_base_list_b_a_v1 | |||
| UI_01_Tab | ui_check_a_v1 | 2 | 2 | 1 | ui_check_a_v1 | ui_check_a_v1 | |||
| UI_01_Toggle | sfx_ui_tempest_increase | 2 | 2 | 1 | sfx_ui_tempest_increase | sfx_ui_tempest_increase | |||
| UI_01_Close | 007_sound_ui_touch_normalattackuse_a_v1 | 2 | 2 | 1 | 007_sound_ui_touch_normalattackuse_a_v1 | 007_sound_ui_touch_normalattackuse_a_v1 | |||
| UI_01_Tost | event_notify | 2 | 2 | 1 | event_notify | event_notify | |||
| UI_ItemAcquired_01 | sound_sfx_ui_reward | 2 | 2 | 1 | sound_sfx_ui_reward | sound_sfx_ui_reward | |||
| UI_StatUp_01 | sfx_draw_sword_02 | 2 | 2 | 1 | sfx_draw_sword_02 | sfx_draw_sword_02 | |||
| UI_BoxGacha_HighGrade | UI_SkinEvent_02 | 2 | 2 | 1 | UI_SkinEvent_02 | UI_SkinEvent_02 | |||
| sound_ui_melee_equip | sound_sfx_ui_melee_equip_a_v1 | 2 | 2 | 1 | sound_sfx_ui_melee_equip_a_v1 | sound_sfx_ui_melee_equip_a_v1 | |||
| UI_Character_Menu_04 | sound_sfx_ui_armor_light_equip_a_v1 | 2 | 2 | 1 | sound_sfx_ui_armor_light_equip_a_v1 | sound_sfx_ui_armor_light_equip_a_v1 | |||
| UI_ContentUnlock_01 | sound_sfx_contents_unlock_a_v1 | 2 | 2 | 1 | sound_sfx_contents_unlock_a_v1 | sound_sfx_contents_unlock_a_v1 | |||
| UI_AccountLevelUp_01 | sound_sfx_ui_account_level | 2 | 2 | 1 | sound_sfx_ui_account_level | sound_sfx_ui_account_level | |||
| UI_Synthesis_01 | sound_sfx_ui_charappear_blue_a_v1 | 2 | 2 | 1 | sound_sfx_ui_charappear_blue_a_v1 | sound_sfx_ui_charappear_blue_a_v1 | |||
| UI_Synthesis_02 | sound_sfx_ui_charappear_light_a_v1 | 2 | 2 | 1 | sound_sfx_ui_charappear_light_a_v1 | sound_sfx_ui_charappear_light_a_v1 | |||
| sound_ui_accessory_equip | sound_sfx_ui_accessory_equip_a_v1 | 2 | 2 | 1 | sound_sfx_ui_accessory_equip_a_v1 | sound_sfx_ui_accessory_equip_a_v1 | |||
| UI_Relic_01 | sfx_energy_charge_light_1 | 2 | 2 | 1 | sfx_energy_charge_light_1 | sfx_energy_charge_light_1 | |||
| UI_Relic_02 | sfx_energy_charge_heavy_2 | 2 | 2 | 1 | sfx_energy_charge_heavy_2 | sfx_energy_charge_heavy_2 | |||
| UI_WoodWork_02 | sound_sfx_summon_stargrade_a_v1 | 2 | 2 | 1 | sound_sfx_summon_stargrade_a_v1 | sound_sfx_summon_stargrade_a_v1 | |||
| UI_Tower_Bingo_01 | sfx_ultimate_ready_1 | 2 | 2 | 1 | sfx_ultimate_ready_1 | sfx_ultimate_ready_1 | |||
| UI_Tower_Bingo_02 | UI_Tower_Bingo_sfx_01 | 2 | 2 | 1 | UI_Tower_Bingo_sfx_01 | UI_Tower_Bingo_sfx_01 | |||
| UI_Tower_Bingo_03 | UI_Tower_Bingo_sfx_02 | 2 | 2 | 1 | UI_Tower_Bingo_sfx_02 | UI_Tower_Bingo_sfx_02 | |||
| UI_Tower_Bingo_04 | ui_base_reward_a_v1 | 2 | 2 | 1 | ui_base_reward_a_v1 | ui_base_reward_a_v1 |