Systems
Battlefield
The competitive and co-op layers: the Arena ladder, the league grades behind every mode, world boss and guild raid, and the server rankings — with the exact scores, thresholds and rewards the client uses.
Arena ladder
Seven opponent slots. Beating the one listed highest pays the most points and costs the least on a
loss; each slot down the list is safer to lose but worth less to win.
| Slot | Win | Loss |
|---|
| 1 | +20 | −5 |
| 2 | +15 | −7 |
| 3 | +12 | −9 |
| 4 | +10 | −10 |
| 5 | +9 | −12 |
| 6 | +7 | −15 |
| 7 | +5 | −20 |
League grades
Every competitive mode runs on the same ten-grade ladder, Bronze up to Eternal. At the end of a
season the top slice of each grade promotes and the bottom slice demotes.
Arena · 7-day season
| Grade | Promote top | Demote bottom |
|---|
| Éternel | — | 40% |
| Divin | 30% | 40% |
| Légende | 30% | 40% |
| Challenger | 30% | 40% |
| Maître | 30% | 40% |
| Diamant | 30% | 40% |
| Platine | 30% | 40% |
| Or | 30% | 40% |
| Argent | 30% | 40% |
| Bronze | 60% | — |
CP Rank · 0-day season
| Grade | Promote top | Demote bottom |
|---|
| Grade 0 | — | — |
World Boss · 4-day season
| Grade | Promote top | Demote bottom |
|---|
| Éternel | — | 40% |
| Divin | 30% | 40% |
| Légende | 30% | 40% |
| Challenger | 30% | 40% |
| Maître | 30% | 40% |
| Diamant | 30% | 40% |
| Platine | 30% | 40% |
| Or | 30% | 40% |
| Argent | 30% | 40% |
| Bronze | 60% | — |
Raid · 3-day season
| Grade | Promote top | Demote bottom |
|---|
| Éternel | — | 40% |
| Divin | 30% | 40% |
| Légende | 30% | 40% |
| Challenger | 30% | 40% |
| Maître | 30% | 40% |
| Diamant | 30% | 40% |
| Platine | 30% | 40% |
| Or | 30% | 40% |
| Argent | 30% | 40% |
| Bronze | 60% | — |
Guild Raid · 3-day season
| Grade | Promote top | Demote bottom |
|---|
| Grade 0 | — | — |
Server rankings
Placement is server-side; the reward per bracket is client data. The Combat-Power ladder is always
on and pays live stat buffs — held for as long as you hold the rank — instead of one-off items.
Arena season
Combat Power (always on)
| Bracket | Reward |
|---|
| #1 | Dégâts +10% Vitesse d’attaque +12% Attaque +20% Défense +20% PV +20% |
| #2 | Dégâts +8% Vitesse d’attaque +10% Attaque +16% Défense +16% PV +16% |
| #3 | Dégâts +6% Vitesse d’attaque +8% Attaque +12% Défense +12% PV +12% |
| #4–10 | Vitesse d’attaque +8% Attaque +13% Défense +13% PV +13% |
| #11–20 | Vitesse d’attaque +6% Attaque +11% Défense +11% PV +11% |
| #21–50 | Vitesse d’attaque +5% Attaque +9% Défense +9% PV +9% |
| #51–100 | Vitesse d’attaque +5% Défense +9% PV +9% |
| #101–500 | Vitesse d’attaque +6% PV +11% |
| #501–1000 | PV +4% Précision +5 Esquive +5 |
| Top 50% | Précision +5 Esquive +5 |
| Top 100% | Précision +5 |
World Boss season
Raid season
Guild Raid
Modes
World Boss - Time limit
- 60s
Guild Raid - Time limit
- 60s
Arena - Entry cost
- 1
- Time limit
- 50s
Test - Time limit
- 50s
Content unlocks
When each system opens, and what clears the gate.
| Unlocks | Condition |
|---|
Entraînement | Account level 3 |
Autel | Account level 7 |
Alliance | Account level 11 |
Discussion | Account level 11 |
Niveau d'équipement | Account level 13 |
Relique | Account level 12 |
Arène | Clear stage 12410 |
Familier | Clear stage 11410 |
Machine de siège | Play a battle mode |
Marché | Account level 19 |
Boss mondial | Clear stage 11410 |
Ailes | Clear stage 11410 |
Déblocage de capacités | Play a battle mode |
Raid | Clear stage 11410 |
Rune | Clear stage 12410 |
Terrain d'entraînement | Play a battle mode |
Synthèse automatique | Account level 17 |